9 to 5 Survive the Grind

Semi-cooperative Board game where players as Intern, Employee, HR, and Boss navigate corporate stress together

Team lead/ designer

Group:

Dorelle Li,

Ankia Gupta,

Jeremey kim

ROLE

UX, physical prototyping, Design Language

TIMELINE

6 Weeks

TOOLS

Figma, 3D printer

SKILLS


Wireframe


Font and Colors

Colors: Corporate environment colors mixed with a sense of play

Font: Source Code Pro - friendly and playful

Icons:



Physical Making

First Prototype

Final Board, spinner, meeples


User Testing

Graphics